The good news is that the issue has been identified and will be resolved in the next patch, as the developers have clarified. Having a monster targeting you just because you hopped in on a session too late or early is evidently problematic. That, of course, isn’t the most desirable scenario, as the game mechanic in question- aggro-is imperative for devising strategy in battles. Players reap results on the basis of the order in which they joined a multiplayer quest. Apparently, players have reported that the frequency of drawing the attention of a monster in-game has been operating improperly. Wake up babe, new Lance Tech just dropped by u/Youmassacredmyboy in MonsterHunterĪs the official Monster Hunter Twitter page tweeted the release of update v15.0.1 or v15.0.1.0, the developers have addressed another matter concerning the game’s players. Here is a glimpse of what this weapon type could do under the right circumstances prior to the latest Sunbreak update. Apparently, there was an exploit in motion that rendered Lances to work super efficiently in-game, taking down bosses and other foes without breaking a sweat. Fixed a bug preventing progress if the player gets hit with an attack during the Quest Completed animation.Īlthough the update effectively fixes an issue with Lances in Monster Hunter Rise: Sunbreak, people are calling for the patch to be reverted.Fixed a bug causing an incorrect explanation to be displayed for the “F Jaggi Helm X” at the Buddy Smithy in Elgado.Fixed a bug preventing the “Destructive Dragon Deity” quest from showing up in the Join Request search if players in the same lobby try to join this quest through the “Join Hub Quest” option.Fixed a bug causing the “Guard Bash” Rampage Decoration Skill to activate in response to things other than monster attacks, such as certain locale gimmicks and endemic life.Here are the complete patch notes that have been outed as part of the latest update. The update, titled v15.0.1 for the Switch and v15.0.1.0 for Steam has now been released for relevant platforms, skipping other systems, such as Xbox Series X|S and PS5 for now. Monster Hunter Rise: Sunbreak’s latest patch is geared toward multiple bug fixes. Noteworthy issues such as the prevention of progress in the event of a player getting hit during the “Quest Completed” animation have been resolved. A new patch for the title, dubbed v15.0.1 for the Switch and v15.0.1.0 for Steam, has been outed in recent times, bringing a myriad of bug fixes for the platforms Monster Hunter Rise is on.The game has seen constant development to date, and the addition of a major story expansion called Sunbreak in June 2022. Monster Hunter Rise is a highly established action RPG that came out in 2021.
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